AoeStats
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Arena

508641457Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 42m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1114
+12
🇮🇳 Byzantines · India
1070
+14
🇧🇷 Slavs · Brazil
1003
+17
🇦🇺 Hindustanis · Australia
973
+18
🇯🇴 Turks · Jordan
1075
-17
🇮🇱 Goths · Israel
1051
-16
🇯🇴 Japanese · Jordan
990
-14
🇫🇷 Franks · France
984
-14
Player eAPM Actions Feudal Castle Imperial Opening
76 3,268 10:28 15:30 32:50 ⛏ Fast Castle
45 1,929 12:37 17:11 35:35 ⛏ Fast Castle
32 1,381 10:57 17:34 31:22 ⛏ Fast Castle
29 1,241 14:01 19:08 34:01 ⛏ Fast Castle
27 1,153 10:24 14:30 28:48 ⛏ Fast Castle
24 1,043 11:46 16:53 22:53 ◆ FC into Fast Imp
23 991 11:56 16:52 — ⛏ Fast Castle
16 666 12:39 17:56 34:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,740 14,055 11,680 3,000 64,475 74,037
28,150 11,805 16,745 5,850 62,550 73,124
24,185 25,130 10,350 2,035 61,700 66,342
24,955 14,890 6,740 1,600 48,185 49,031
15,985 15,150 2,560 3,550 37,245 41,816
10,785 12,795 12,670 200 36,450 40,295
16,515 7,390 5,325 3,000 32,230 42,322
11,985 8,705 5,215 175 26,080 28,728
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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