AoeStats
← HORA DE CALLARSE UN POQUITO

Arena

505566480Analyzed
4v4 RM · 23d ago on Sep 10, 2026· 85m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Bulgarians · Colombia
690
+17
🇺🇸 Franks · United States
650
+19
🇺🇸 Khmer · United States
625
+20
🇨🇴 Portuguese · Colombia
564
+22
🇵🇪 Vietnamese · Peru
851
-40
🇵🇪 Bohemians · Peru
709
-20
🇵🇪 Armenians · Peru
656
-17
647
-17
Player eAPM Actions Feudal Castle Imperial Opening
40 3,441 12:05 28:19 49:38
25 2,108 14:57 24:22 42:08 ⛏ Fast Castle
25 2,136 11:23 21:18 35:46 ⛏ Fast Castle
24 2,084 10:38 21:41 38:27
20 1,742 11:20 19:49 35:02 ⛏ Fast Castle
16 1,340 10:47 28:59 40:00
14 1,167 12:35 23:27 42:09
12 1,031 16:02 27:26 36:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,385 33,400 21,365 6,970 100,120 142,973
33,380 37,325 15,485 1,900 88,090 96,214
35,930 14,075 28,200 1,640 79,845 109,649
18,670 30,064 16,505 5,040 70,279 80,893
22,835 26,075 14,715 2,900 66,525 72,955
20,790 26,198 14,895 3,600 65,483 85,294
27,490 15,595 16,605 4,330 64,020 122,792
9,735 5,145 3,970 2,290 21,140 25,049
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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