AoeStats
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Arena

506929617Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 43m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Turks · Germany
850
+12
🇩🇪 Britons · Germany
800
+14
🇵🇪 Khmer · Peru
776
+15
🇩🇪 Persians · Germany
741
+17
🇫🇷 Bohemians · France
849
-18
🇬🇧 Persians · United Kingdom
847
-18
🇨🇦 Burgundians · Canada
673
-11
🇺🇸 Mongols · United States
671
-11
Player eAPM Actions Feudal Castle Imperial Opening
45 1,944 11:52 15:49 34:59 ⛏ Fast Castle
32 1,404 10:02 19:36 28:24 ⛏ Fast Castle
27 1,181 11:31 21:15 31:48 ⛏ Fast Castle
27 1,195 11:27 17:21 36:18 ⛏ Fast Castle
18 768 11:34 17:44 32:50 ⚔ FC into Archers
15 670 11:26 20:39 34:16 ⛏ Fast Castle
14 593 11:09 21:47 40:21 ⛏ Fast Castle
13 570 12:50 19:41 37:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,740 17,880 9,240 2,350 47,210 59,078
16,535 22,705 3,345 1,500 44,085 50,193
13,005 18,905 7,940 1,790 41,640 45,822
17,930 10,910 9,570 1,500 39,910 47,555
13,310 14,150 6,530 2,380 36,370 44,679
13,910 9,195 7,580 1,900 32,585 37,616
11,255 9,160 6,475 200 27,090 38,565
10,340 7,535 3,660 1,730 23,265 26,468
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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