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Arena

507321792Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 59m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
725
+25
🇨🇳 Tupi · China
690
+23
🇪🇸 Mongols · Spain
689
+12
🇲🇽 Aztecs · Mexico
665
+13
🇦🇺 Spanish · Australia
674
-15
🇬🇧 Malay · United Kingdom
665
-14
🇺🇸 Magyars · United States
617
-12
🇬🇧 Inca · United Kingdom
412
-6
Player eAPM Actions Feudal Castle Imperial Opening
33 1,952 10:15 16:56 37:27 ⛏ Fast Castle
21 1,278 12:36 16:39 31:13 ⛏ Fast Castle
15 897 10:13 20:22 32:54 ⛏ Fast Castle
14 857 13:28 22:20 36:10 ⛏ Fast Castle
14 862 12:17 23:58 47:58 ⛏ Fast Castle
11 636 12:44 19:01 — ⛏ Fast Castle
9 510 10:20 19:33 — ⛏ Fast Castle
4 243 10:48 19:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,900 32,260 21,730 3,700 94,590 109,970
21,990 30,700 21,780 2,850 77,320 84,473
15,900 28,740 24,240 3,550 72,430 89,490
30,320 11,645 26,340 3,450 71,755 90,508
14,650 13,935 7,445 1,775 37,805 41,029
11,930 6,565 3,705 1,500 23,700 30,308
5,870 6,155 1,490 350 13,865 20,249
5,720 3,780 925 1,630 12,055 15,623
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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