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Oasis

507108278Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 16m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Slavs · Argentina
1327
+14
🇦🇷 Britons · Argentina
1325
+15
🇷🇺 Saracens · Russia
1318
+15
🇷🇴 Khitans · Romania
1313
+15
🇲🇽 Khmer · Mexico
1370
-18
🇯🇵 Koreans · Japan
1296
-15
🇲🇽 Magyars · Mexico
1256
-13
🇲🇽 Vietnamese · Mexico
1247
-13
Compared against 78,104 analysed team-game players on Oasis.
PAX A
Feudal Age 10:26 vs 10:44
top 42%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 36 vs 31
top 38%
First military 11:33 vs 13:39
top 35%
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 16:42
Element B
Feudal Age 10:24 vs 10:44
top 41%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 24 vs 31
btm 31%
▼ Loom after the Feudal click (14:57) — usually safest before it
▲ Town centers almost never idle — 1s across the first 16:42
Vinci_PL B
Feudal Age 11:03 vs 10:44
btm 41%
Castle Age 15:32 vs 20:42
top 9%
Imperial Age — vs 36:44
btm 0%
eAPM 28 vs 31
btm 44%
▲ Fast Castle Age at 15:32 — faster than 91% of analysed players on Oasis
▲ Town centers almost never idle — 1s across the first 15:32
Moa S
Feudal Age 9:21 vs 10:44
top 15%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 54 vs 31
top 11%
First military 9:48 vs 13:39
top 11%
▲ Fast Feudal Age at 9:21 — faster than 85% of analysed players on Oasis
▲ High eAPM (54) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 9:48 (Spearman) — earlier than 89% of analysed players on Oasis
▼ Town centers idle 4:07 of the first 16:42 — keep villagers queued
. S
Feudal Age 8:56 vs 10:44
top 6%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 36 vs 31
top 38%
First military 10:24 vs 13:39
top 20%
▲ Fast Feudal Age at 8:56 — faster than 94% of analysed players on Oasis
▲ Early military at 10:24 (Scout Cavalry) — earlier than 80% of analysed players on Oasis
▲ Town centers almost never idle — 1s across the first 16:42
MXShino88 A
Feudal Age 11:11 vs 10:44
btm 38%
Castle Age 15:46 vs 20:42
top 11%
Imperial Age — vs 36:44
btm 0%
eAPM 43 vs 31
top 25%
First military 15:08 vs 13:39
btm 43%
▲ Fast Castle Age at 15:46 — faster than 89% of analysed players on Oasis
▲ High eAPM (43) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 15:46
83T01SRA3L D
Feudal Age 11:21 vs 10:44
btm 34%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 17 vs 31
btm 16%
First military 12:28 vs 13:39
top 43%
▼ Low eAPM (17) — busier hands win idle time back
▼ Town centers idle 3:17 of the first 16:42 — keep villagers queued
纸火 A
Feudal Age 9:57 vs 10:44
top 29%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 45 vs 31
top 22%
First military 10:52 vs 13:39
top 27%
▲ Fast Feudal Age at 9:57 — faster than 71% of analysed players on Oasis
▲ High eAPM (45) — top quarter of analysed players
▲ Town centers almost never idle — 17s across the first 16:42
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