Arabia
510372064Analyzed2v2 RM
·
4h ago on Sep 30, 2026·
44m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Divine_Fury
73 units ordered
Camel Archer36
Camel Scout23
Scout Cavalry9
Spearman5
First military 12:56 — Scout Cavalry
dix.
77 units ordered
Pikeman63
Spearman10
Militia3
Man-at-Arms1
First military 7:59 — Militia
ZeChaos
91 units ordered
Knight69
Scout Cavalry10
Cavalier7
Light Cavalry3
Trebuchet2
First military 11:16 — Scout Cavalry
Ancrypto
61 units ordered
Crossbowman38
Archer10
Rattan Archer7
Skirmisher6
First military 15:19 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Divine_Fury’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
dix.’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
ZeChaos’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Ancrypto’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3