AoeStats
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Black Forest

510243864Analyzed
4v4 RM · 12h ago on Sep 30, 2026· 84m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Mongols · Mexico
816
+10
🇧🇷 Teutons · Brazil
716
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🇲🇽 Spanish · Mexico
712
+14
🇧🇷 Britons · Brazil
477
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🇻🇳 Bohemians · Vietnam
727
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🇨🇳 Ethiopians · China
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🇺🇸 Turks · United States
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🇨🇴 Shu · Colombia
654
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Player eAPM Actions Feudal Castle Imperial Opening
41 3,483 12:57 21:28 42:32 ⛏ Fast Castle
41 3,464 10:08 21:17 43:11 ⚔ Towers FC into Archers
27 2,328 14:37 24:39 41:40 ⛏ Fish Boom FC
24 2,069 13:42 22:54 33:54 ⛏ Fish Boom FC
22 1,867 12:51 21:52 34:33 ⛏ Fast Castle
22 1,905 15:16 25:13 52:23 ⛏ Fast Castle
15 1,265 14:49 24:13 41:42 ⚔ FC into Archers
1 94 — — —

Resources

Player Food Wood Gold Stone Spent Collected
35,200 45,654 39,480 3,000 123,334 167,488
47,980 32,375 27,930 1,830 110,115 125,005
37,250 31,694 29,520 6,325 104,789 164,880
28,955 36,581 16,595 1,500 83,631 93,929
24,730 28,421 26,215 2,050 81,416 88,704
32,895 17,823 27,065 3,350 81,133 101,295
19,110 24,876 21,750 1,550 67,286 89,758
300 176 0 0 476 208
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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