AoeStats
← Fedequemero73

Hill Fort

507015285Analyzed
3v3 RM · 16d ago on Sep 16, 2026· 59m 7s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Celts · Germany
814
+13
🇩🇪 Vietnamese · Germany
733
+16
🇹🇷 Britons · Türkiye
716
+17
🇺🇸 Khmer · United States
795
-18
🇳🇱 Hindustanis · Netherlands
784
-17
🇪🇸 Britons · Spain
619
-11
Compared against 56,014 analysed team-game players on Hill Fort.
Official-Spyro D
Feudal Age 12:58 vs 10:56
btm 8%
Castle Age 24:14 vs 18:30
btm 10%
Imperial Age 37:57 vs 36:06
btm 35%
eAPM 14 vs 28
btm 12%
First military 21:11 vs 18:29
btm 32%
▼ Slow Feudal Age at 12:58 — slower than 92% of analysed players on Hill Fort
▼ Slow Castle Age at 24:14 — slower than 90% of analysed players on Hill Fort
▼ Low eAPM (14) — busier hands win idle time back
halil_guvenc D
Feudal Age 12:21 vs 10:56
btm 14%
Castle Age 25:55 vs 18:30
btm 5%
Imperial Age 46:36 vs 36:06
btm 5%
eAPM 18 vs 28
btm 22%
First military 13:57 vs 18:29
top 19%
▼ Slow Feudal Age at 12:21 — slower than 86% of analysed players on Hill Fort
▼ Slow Castle Age at 25:55 — slower than 95% of analysed players on Hill Fort
▼ Slow Imperial Age at 46:36 — slower than 95% of analysed players on Hill Fort
▼ Low eAPM (18) — busier hands win idle time back
▲ Early military at 13:57 (Scout Cavalry) — earlier than 81% of analysed players on Hill Fort
▼ Town centers idle 9:00 of the first 25:55 — keep villagers queued
BOZO C
Feudal Age 11:03 vs 10:56
btm 45%
Castle Age 22:39 vs 18:30
btm 17%
Imperial Age 39:10 vs 36:06
btm 27%
eAPM 24 vs 28
btm 41%
First military 18:57 vs 18:29
btm 46%
▼ Slow Castle Age at 22:39 — slower than 83% of analysed players on Hill Fort
Fedequemero73 D
Feudal Age 12:29 vs 10:56
btm 12%
Castle Age 24:58 vs 18:30
btm 7%
Imperial Age 48:46 vs 36:06
btm 3%
eAPM 14 vs 28
btm 12%
First military 18:16 vs 18:29
top 48%
▼ Slow Feudal Age at 12:29 — slower than 88% of analysed players on Hill Fort
▼ Slow Castle Age at 24:58 — slower than 93% of analysed players on Hill Fort
▼ Slow Imperial Age at 48:46 — slower than 97% of analysed players on Hill Fort
▼ Low eAPM (14) — busier hands win idle time back
▼ Town centers idle 5:08 of the first 24:58 — keep villagers queued
nel C
Feudal Age 10:00 vs 10:56
top 19%
Castle Age 19:31 vs 18:30
btm 41%
Imperial Age 38:38 vs 36:06
btm 30%
eAPM 11 vs 28
btm 6%
First military 20:00 vs 18:29
btm 39%
▲ Fast Feudal Age at 10:00 — faster than 81% of analysed players on Hill Fort
▼ Low eAPM (11) — busier hands win idle time back
paperb0iiiiii C
Feudal Age 9:20 vs 10:56
top 8%
Castle Age 27:32 vs 18:30
btm 3%
Imperial Age 43:50 vs 36:06
btm 9%
eAPM 30 vs 28
top 44%
First military 13:01 vs 18:29
top 16%
▲ Fast Feudal Age at 9:20 — faster than 92% of analysed players on Hill Fort
▼ Slow Castle Age at 27:32 — slower than 97% of analysed players on Hill Fort
▼ Slow Imperial Age at 43:50 — slower than 91% of analysed players on Hill Fort
▼ Loom never researched — one lost villager costs more
▲ Early military at 13:01 (Scout Cavalry) — earlier than 84% of analysed players on Hill Fort
▼ Town centers idle 7:12 of the first 27:32 — keep villagers queued
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