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MegaRandom

506145633Analyzed
4v4 RM · 18d ago on Sep 12, 2026· 69m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Ethiopians · Canada
527
+17
🇺🇸 Khmer · United States
499
+18
🇨🇦 Franks · Canada
480
+19
🇺🇸 Spanish · United States
470
+20
🇧🇷 Chinese · Brazil
620
-20
🇩🇪 Mongols · Germany
601
-21
🇵🇱 Poles · Poland
557
-19
🇹🇷 Celts · Türkiye
431
-14
Player eAPM Actions Feudal Castle Imperial Opening
26 1,831 12:07 21:43 35:56 ⛏ Fast Castle
25 1,733 15:12 29:25 39:25 ⛏ Fast Castle
14 958 12:53 23:59 38:47 ⚔ M@A into Scouts
13 886 12:30 22:59 40:13 ⛏ Fast Castle
12 858 14:00 29:39 35:58 ⛏ Fast Castle
11 777 13:35 21:38 34:44 ⛏ Fast Castle
10 708 16:17 30:47 50:21 ⛏ Fast Castle
9 625 11:05 22:32 36:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,205 25,100 21,445 2,575 76,325 94,286
20,775 26,720 18,085 2,150 67,730 94,978
27,030 20,971 15,555 2,725 66,281 76,033
24,340 16,400 10,810 2,645 54,195 61,184
26,850 11,350 8,885 2,475 49,560 67,984
16,835 18,985 10,505 1,800 48,125 72,026
20,830 12,280 12,870 1,785 47,765 63,683
13,605 12,550 6,160 2,150 34,465 41,806
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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