AoeStats
← 洗白灰

Black Forest

510996832Analyzed
4v4 RM · 11h ago on Oct 3, 2026· 44m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Armenians · China
1173
+13
1102
+16
1034
+18
🇨🇳 Persians · China
1032
+19
🇮🇪 Poles · Ireland
1131
-18
🇺🇦 Portuguese · Ukraine
1099
-17
🇫🇮 Celts · Finland
1095
-16
🇲🇽 Maya · Mexico
1058
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,232 13:10 17:55 32:35 ⛏ Fish Boom FC
28 1,270 12:33 17:52 29:51 ⛏ Fish Boom FC
24 1,058 13:46 22:20 — ⛏ Fish Boom FC
21 924 12:54 16:39 36:47 ⛏ Fast Castle
20 894 11:30 15:55 37:44 ⛏ Fast Castle
19 862 12:25 15:54 28:16 ⛏ Fish Boom FC
17 761 13:35 18:09 31:56 ⛏ Fast Castle
17 746 12:47 16:34 30:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,265 11,065 18,480 4,300 81,110 85,820
20,015 26,115 11,285 950 58,365 71,253
16,970 22,161 12,975 1,835 53,941 63,450
18,365 18,153 10,645 2,330 49,493 58,009
15,195 18,865 12,025 3,075 49,160 60,122
21,195 13,780 9,750 1,815 46,540 57,035
22,900 10,879 7,260 1,155 42,194 54,484
15,970 15,858 6,725 1,890 40,443 45,804
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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