AoeStats
← 迷人塑膠香

Arena

510586643Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 46m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Goths · Taiwan
1060
+11
🇨🇳 Ethiopians · China
1032
+12
🇹🇼 Tatars · Taiwan
1009
+13
🇦🇷 Mongols · Argentina
853
+18
🇷🇺 Huns · Russia
1002
-16
🇵🇱 Franks · Poland
921
-13
🇫🇷 Romans · France
909
-13
🇦🇷 Vietnamese · Argentina
901
-26
Player eAPM Actions Feudal Castle Imperial Opening
46 2,135 10:01 17:09 37:49 ⛏ Fast Castle
37 1,690 10:02 13:56 28:28 ⛏ Fast Castle
35 1,608 11:13 16:21 32:35 ⛏ Fast Castle
23 1,065 10:24 14:58 29:11 ⛏ Fast Castle
21 980 10:24 17:07 29:19 ⛏ Fast Castle
17 802 12:21 16:06 35:30 ⛏ Fast Castle
16 733 10:59 18:44 30:23 ⛏ Fast Castle
12 535 11:13 16:13 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,535 18,420 16,670 1,050 85,675 95,054
34,200 12,495 25,270 1,050 73,015 78,227
23,515 23,780 9,935 1,150 58,380 70,769
14,275 17,580 13,315 2,250 47,420 60,308
13,940 15,550 10,830 990 41,310 50,651
11,675 14,575 10,455 1,600 38,305 42,509
11,910 8,755 4,855 1,625 27,145 29,083
9,570 8,000 3,710 1,050 22,330 25,987
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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