Socotra
504186280Analyzed4v4 RM
·
29d ago on Sep 4, 2026·
20m 50s·
8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
Fairless14
B
Feudal Age
12:03
vs 10:50
btm 26%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
45
vs 34
top 28%
First military
11:45
vs 11:48
top 49%
▼
Loom never researched — one lost villager costs more
baby
C
Feudal Age
11:30
vs 10:50
btm 36%
Castle Age
19:32
vs 23:41
top 14%
Imperial Age
—
vs 39:38
btm 0%
eAPM
9
vs 34
btm 4%
▲
Fast Castle Age at 19:32 — faster than 86% of analysed players on Socotra
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 6:03 of the first 19:32 — keep villagers queued
Killerkang
D
Feudal Age
12:32
vs 10:50
btm 19%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
11
vs 34
btm 5%
First military
16:40
vs 11:48
btm 18%
▼
Slow Feudal Age at 12:32 — slower than 81% of analysed players on Socotra
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 8:15 of the first 20:50 — keep villagers queued
axizzz3pam
C
Feudal Age
12:38
vs 10:50
btm 18%
Castle Age
19:58
vs 23:41
top 16%
Imperial Age
—
vs 39:38
btm 0%
eAPM
14
vs 34
btm 9%
▼
Slow Feudal Age at 12:38 — slower than 82% of analysed players on Socotra
▲
Fast Castle Age at 19:58 — faster than 84% of analysed players on Socotra
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (12:27) — usually safest before it
antpant1991
D
Feudal Age
11:53
vs 10:50
btm 29%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
10
vs 34
btm 5%
▼
Low eAPM (10) — busier hands win idle time back
▲
Town centers almost never idle — 29s across the first 20:50
Logan Kapuczino
C
Feudal Age
11:18
vs 10:50
btm 39%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
23
vs 34
btm 27%
First military
10:07
vs 11:48
top 22%
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 8:40 of the first 20:50 — keep villagers queued
Com. Parlo Khrut
D
Feudal Age
12:23
vs 10:50
btm 21%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
22
vs 34
btm 25%
First military
14:29
vs 11:48
btm 27%
▼
Slow Feudal Age at 12:23 — slower than 79% of analysed players on Socotra
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:41 of the first 20:50 — keep villagers queued
Noob.
B
Feudal Age
12:39
vs 10:50
btm 18%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
51
vs 34
top 20%
First military
12:10
vs 11:48
btm 45%
▼
Slow Feudal Age at 12:39 — slower than 82% of analysed players on Socotra
▲
High eAPM (51) — top quarter of analysed players
▼
Town centers idle 4:37 of the first 20:50 — keep villagers queued