MegaRandom
506892653Analyzed1v1 RM
·
15d ago on Sep 15, 2026·
20m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
turcoocacn's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 66,972 analysed 1v1 players on MegaRandom.
LucaNotDead
C
Feudal Age
10:07
vs 10:58
top 27%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 37:37
btm 0%
eAPM
13
vs 30
btm 8%
▲
Fast Feudal Age at 10:07 — faster than 73% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:54 of the first 20:44 — keep villagers queued
turcoocacn
D
Feudal Age
11:23
vs 10:58
btm 39%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 37:37
btm 0%
eAPM
15
vs 30
btm 12%
First military
13:07
vs 12:50
btm 47%
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 4:07 of the first 20:44 — keep villagers queued