Arabia
510344934Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
82m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
gerardCapo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,144 analysed 1v1 players on Arabia.
gerardCapo
D
Feudal Age
9:35
vs 9:49
top 41%
Castle Age
30:37
vs 21:48
btm 2%
Imperial Age
43:18
vs 38:58
btm 19%
eAPM
10
vs 38
btm 1%
First military
16:02
vs 10:33
btm 13%
▼
Slow Castle Age at 30:37 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 43:18 — slower than 81% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 16:02 (Serjeant) — later than 87% of analysed players on Arabia
▼
Town centers idle 5:53 of the first 30:37 — keep villagers queued
Estacomoloquita
C
Feudal Age
10:09
vs 9:49
btm 39%
Castle Age
23:18
vs 21:48
btm 29%
Imperial Age
46:28
vs 38:58
btm 9%
eAPM
38
vs 38
top 50%
First military
13:41
vs 10:33
btm 20%
▼
Slow Imperial Age at 46:28 — slower than 91% of analysed players on Arabia
▼
Loom after the Feudal click (9:00) — usually safest before it