AoeStats
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MegaRandom

508069789Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 49m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇬 Japanese · Bulgaria
790
+16
🇧🇬 Saracens · Bulgaria
761
+17
🇧🇬 Spanish · Bulgaria
751
+17
🇬🇧 Koreans · United Kingdom
708
+18
🇨🇳 Sicilians · China
830
-19
🇪🇸 Huns · Spain
806
-18
🇬🇧 Romans · United Kingdom
757
-16
🇲🇽 Franks · Mexico
735
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 1,815 10:46 19:20 37:27 ⛏ Fast Castle
20 997 13:29 20:50 37:13 ⛏ Fast Castle
17 856 10:56 20:43 31:24 ⛏ Fast Castle
17 853 10:17 24:41 35:16
14 675 11:54 31:41 —
13 650 13:13 — —
9 440 11:24 — — ⚔ Scouts into Skirms
8 403 14:32 23:09 33:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,700 7,100 8,185 2,250 39,235 49,109
15,560 10,080 7,500 2,280 35,420 43,139
14,110 10,205 5,995 2,670 32,980 43,940
8,520 12,625 5,345 1,400 27,890 39,717
6,800 9,940 6,025 2,900 25,665 36,729
5,695 3,572 1,095 2,585 12,947 13,712
1,400 8,210 0 0 9,610 10,702
3,835 2,665 100 0 6,600 9,354
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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