AoeStats
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Nomad

508410860Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 56m 22s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Bohemians · Vietnam
1288
+15
🇨🇳 Vietnamese · China
1280
+15
🇹🇼 Persians · Taiwan
1268
+15
🇫🇷 Sicilians · France
1163
+21
🇨🇳 Maya · China
1495
-24
🇨🇳 Spanish · China
1477
-24
🇦🇺 Lithuanians · Australia
1236
-15
🇨🇳 Khitans · China
809
-3
Player eAPM Actions Feudal Castle Imperial Opening
49 2,764 12:43 16:43 — ⚔ Fish Boom into Archers FC
39 2,187 14:14 18:31 36:57 ⛏ Fish Boom FC
29 1,637 15:33 21:33 41:25 ⛏ Fish Boom FC
28 1,595 14:02 17:37 — ⛏ Fish Boom FC
24 1,369 13:52 17:34 32:22 ⛏ Fish Boom into Fire Galleys FC
23 1,269 13:06 18:27 34:02 ⛏ Fish Boom FC
18 1,022 14:54 27:45 — ⚔ Fish Boom into Scouts
16 893 14:12 20:27 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
33,995 13,056 21,655 4,200 72,906 79,991
24,900 19,690 25,220 1,455 71,265 73,267
19,340 16,240 3,860 2,550 41,990 45,027
9,975 17,035 9,790 2,450 39,250 39,040
9,700 12,778 4,155 1,845 28,478 28,709
9,820 12,021 625 3,530 25,996 26,222
11,520 6,078 1,860 2,310 21,768 22,410
6,070 4,671 2,350 850 13,941 15,330
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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