AoeStats
← Ariakan

Arena

507570985Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 39m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
994
+13
🇩🇪 Goths · Germany
994
+13
🇩🇪 Italians · Germany
928
+16
🇩🇪 Vietnamese · Germany
888
+18
🇹🇷 Slavs · Türkiye
982
-17
🇮🇳 Portuguese · India
977
-17
🇩🇪 Ethiopians · Germany
912
-14
🇲🇽 Hindustanis · Mexico
864
-12
Player eAPM Actions Feudal Castle Imperial Opening
36 1,410 10:08 19:13 34:16 ⛏ Fast Castle
25 958 11:39 15:41 37:37 ⛏ Fast Castle
25 964 11:33 15:58 30:27 ⛏ Fast Castle
21 821 11:41 23:01 — ⚔ Skirmisher Rush
18 716 12:46 16:58 35:39 ⛏ Fast Castle
17 673 11:57 17:12 30:53 ⚔ FC into Archers
16 623 12:57 19:21 33:43 ⛏ Fast Castle
11 434 11:43 18:04 32:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,050 15,680 8,175 1,050 43,955 46,996
19,235 9,470 7,200 860 36,765 45,090
12,485 10,710 4,815 1,500 29,510 34,672
12,705 11,525 3,075 1,620 28,925 33,653
11,390 8,935 5,520 1,600 27,445 34,750
8,750 7,910 4,875 1,745 23,280 27,479
9,445 5,876 4,175 2,150 21,646 25,029
7,910 5,760 1,440 850 15,960 21,639
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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