Arabia
508357243Analyzed1v1 RM
·
8d ago on Sep 22, 2026·
42m 41s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
javier.romero.puentes
73 units ordered
Archer27
Crossbowman16
Spearman11
Knight8
Militia3
Mangonel3
Skirmisher2
Camel Scout2
Scorpion1
First military 10:17 — Militia
Dachin
105 units ordered
Cavalry Archer55
Knight16
Skirmisher14
Militia5
Archer3
Scout Cavalry3
Mangonel3
Man-at-Arms2
Monk2
Spearman1
Battering Ram1
First military 9:17 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
javier.romero.puentes’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Dachin’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3