AoeStats
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African Clearing

510292557Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 48m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Cumans · Australia
1214
+14
🇨🇳 Berbers · China
1203
+14
🇩🇪 Persians · Germany
1196
+14
🇨🇳 Huns · China
1114
+18
🇹🇼 Mongols · Taiwan
1178
-16
🇹🇼 Persians · Taiwan
1172
-16
🇨🇳 Huns · China
1146
-14
🇨🇳 Magyars · China
1141
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,262 14:13 18:01 38:47 ⛏ Fast Castle
44 2,159 12:21 16:31 — ⛏ Fast Castle
36 1,738 12:37 22:20 — ⚔ Scout Rush
30 1,479 14:48 21:31 39:22 ⛏ Fast Castle
28 1,383 14:55 38:35 — ⚔ M@A Rush
21 1,045 15:54 19:48 44:17 ⛏ Fish Boom FC
20 992 14:41 18:30 38:58 ⛏ Fast Castle
16 770 13:33 18:06 39:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,595 10,685 10,105 2,495 48,880 56,452
16,400 17,183 10,375 3,650 47,608 52,975
14,935 16,195 11,200 4,950 47,280 50,081
21,550 7,590 10,625 3,200 42,965 49,574
13,810 10,895 4,675 1,250 30,630 30,352
11,390 10,791 4,410 3,010 29,601 33,309
8,855 8,961 1,680 1,285 20,781 22,251
7,925 9,168 2,490 800 20,383 22,417
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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