AoeStats
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Highland

506299349Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 55m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
968
+16
🇫🇷 Franks · France
960
+16
🇳🇿 Tupi · New Zealand
957
+16
🇺🇸 Teutons · United States
944
+17
🇲🇽 Mongols · Mexico
1232
-27
🇵🇪 Mongols · Peru
906
-14
🇲🇽 Celts · Mexico
905
-23
🇲🇽 Spanish · Mexico
804
-10
Player eAPM Actions Feudal Castle Imperial Opening
46 2,516 12:54 18:58 32:51 ◆ Galleys FC
41 2,289 11:05 17:03 32:10 ⛏ Fast Castle
32 1,743 10:05 19:46 36:48 ⛏ Fast Castle
28 1,557 11:36 21:05 37:18 ⛏ Fast Castle
22 1,213 11:27 15:59 39:42 ⛏ Fast Castle
20 1,082 11:01 21:27 40:55 ⛏ Fish Boom FC
11 582 13:35 18:28 40:28 ⛏ Fast Castle
10 525 12:32 18:48 37:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,365 18,145 9,415 2,525 62,450 77,804
26,875 15,592 17,155 1,505 61,127 75,323
25,465 16,879 10,485 1,785 54,614 73,571
21,540 16,670 15,480 890 54,580 70,615
25,250 17,105 10,295 1,725 54,375 59,587
20,040 13,485 11,160 3,660 48,345 61,147
22,580 14,140 7,220 1,875 45,815 50,081
11,410 15,135 6,695 1,730 34,970 42,220
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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