AoeStats
← K1llaCapPilla

Nomad

509752953Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 34m 51s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Wu · Türkiye
1703
+9
🇹🇷 Berbers · Türkiye
1666
+10
🇹🇷 Magyars · Türkiye
1563
+14
🇹🇷 Spanish · Türkiye
1493
+17
🇲🇽 Turks · Mexico
1637
-16
🇦🇷 Maya · Argentina
1542
-13
🇺🇸 Mongols · United States
1499
-11
🇺🇸 Celts · United States
1453
-10
Player eAPM Actions Feudal Castle Imperial Opening
88 3,057 13:52 17:55 — ⛏ Fish Boom FC
45 1,576 13:53 31:32 — ⚔ Fish Boom into Scouts into Towers
39 1,357 14:04 17:42 — ⛏ Fish Boom FC
37 1,275 12:27 16:48 — ⚔ Fish Boom FC into Towers
32 1,120 13:06 17:11 — ⛏ Fish Boom FC
31 1,091 12:38 20:20 31:26 ⛏ Fish Boom into Fire Galleys FC
28 975 14:46 18:49 — ⚔ FC into Towers
19 652 14:12 19:09 — ⚔ Fish Boom FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
13,170 15,146 3,600 3,050 34,966 38,503
15,600 9,460 4,820 1,165 31,045 32,151
9,700 6,599 4,840 1,400 22,539 23,368
9,860 6,935 1,565 1,150 19,510 23,057
8,475 6,970 1,710 585 17,740 20,338
8,110 4,642 1,505 1,360 15,617 16,036
7,880 5,927 320 545 14,672 15,590
6,825 4,023 560 1,330 12,738 12,831
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.