Migration
509483416Analyzed1v1 RM
·
5d ago on Sep 26, 2026·
66m 9s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Witchinblack6's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
Wildcat
B
Feudal Age
9:34
vs 11:47
top 2%
Castle Age
20:18
vs 19:42
btm 43%
Imperial Age
37:08
vs 35:33
btm 39%
eAPM
14
vs 24
btm 16%
First military
8:47
vs 11:01
top 21%
▲
Fast Feudal Age at 9:34 — faster than 98% of analysed players on Migration
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (23:02) — usually safest before it
▼
Town centers idle 5:53 of the first 20:18 — keep villagers queued
Witchinblack6
C
Feudal Age
9:43
vs 11:47
top 3%
Castle Age
22:44
vs 19:42
btm 22%
Imperial Age
—
vs 35:33
btm 0%
eAPM
6
vs 24
btm 1%
First military
16:14
vs 11:01
btm 6%
▲
Fast Feudal Age at 9:43 — faster than 97% of analysed players on Migration
▼
Slow Castle Age at 22:44 — slower than 78% of analysed players on Migration
▼
Low eAPM (6) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 16:14 (Galley) — later than 94% of analysed players on Migration
▼
Town centers idle 9:09 of the first 22:44 — keep villagers queued