AoeStats
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Arena

509718119Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 65m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
734
+13
🇦🇷 Byzantines · Argentina
726
+13
🇲🇽 Romans · Mexico
719
+14
🇳🇴 Koreans · Norway
634
+17
🇦🇷 Saracens · Argentina
691
-15
🇦🇷 Mongols · Argentina
674
-15
🇦🇷 Teutons · Argentina
665
-14
🇵🇪 Vietnamese · Peru
641
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,983 10:22 14:37 35:53 ⛏ Fast Castle
30 1,998 11:31 16:25 36:08 ⛏ Fast Castle
29 1,913 9:57 17:18 41:30 ⛏ Fast Castle
24 1,575 11:14 21:50 46:41 ⛏ Fast Castle
20 1,311 11:16 20:31 30:12 ⛏ Fast Castle
14 906 13:12 22:36 34:25 ⛏ Fast Castle
13 879 10:06 25:20 39:40 ⚔ Archer Rush
12 792 10:58 17:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,475 22,210 26,975 2,950 83,610 107,890
37,895 16,835 21,580 4,100 80,410 87,042
24,725 29,895 15,575 2,325 72,520 80,772
22,915 11,725 18,345 5,070 58,055 60,260
17,900 17,015 17,015 4,100 56,030 62,737
20,110 16,575 13,345 2,250 52,280 62,322
17,925 17,647 4,640 2,765 42,977 65,733
10,890 7,680 3,765 3,050 25,385 29,323
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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