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Fortress

510180118Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 27m 53s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Cumans · Italy
1107
+18
🇺🇸 Magyars · United States
1096
+18
🇧🇴 Khmer · Bolivia
1080
+19
🇨🇦 Britons · Canada
1071
+19
🇨🇦 Spanish · Canada
1224
-22
🇭🇺 Ethiopians · Hungary
1182
-20
🇨🇦 Britons · Canada
1141
-18
🇨🇳 Franks · China
1044
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 747 8:01 12:07 27:21 ⛏ Fast Castle
25 707 7:32 11:14 — ⛏ Fast Castle
24 671 7:57 12:05 — ⚔ FC into Archers
21 583 9:06 16:58 — ⛏ Fast Castle
19 529 7:39 12:45 — ⛏ Fast Castle
17 488 8:47 12:00 17:04 ◆ FC into Fast Imp
12 331 9:26 13:18 — ⛏ Fast Castle
11 306 6:57 11:38 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,260 8,065 5,360 300 26,985 28,009
8,900 7,455 4,235 200 20,790 21,238
9,290 7,060 2,830 300 19,480 20,527
7,025 7,235 2,255 1,140 17,655 18,556
8,000 4,515 3,430 200 16,145 16,399
8,075 6,390 200 500 15,165 16,582
6,510 6,315 1,265 200 14,290 15,616
6,160 4,340 1,905 1,630 14,035 16,258
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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