AoeStats
← Djgama17

African Clearing

510813979Analyzed
4v4 RM · 5h ago on Oct 2, 2026· 62m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Aztecs · Romania
602
+10
🇬🇧 Khmer · United Kingdom
497
+13
🇺🇸 Huns · United States
474
+14
🇪🇸 Byzantines · Spain
447
+16
🇺🇸 Lithuanians · United States
587
-19
🇺🇸 Huns · United States
420
-12
🇺🇸 Teutons · United States
415
-12
🇹🇷 Britons · Türkiye
350
-10
Player eAPM Actions Feudal Castle Imperial Opening
26 1,650 19:06 30:02 — ⚔ M@A into Skirms into Archers
18 1,105 19:54 31:43 48:27 ⚔ Scouts into Skirms
9 559 16:12 27:48 41:28
8 498 16:02 39:13 —
7 463 16:05 31:27 46:45 ⚔ Scout Rush
5 323 20:45 32:18 — ⚔ Drush
5 328 24:55 38:36 — ⚔ Drush into Scouts into Skirms
5 305 16:58 — —

Resources

Player Food Wood Gold Stone Spent Collected
28,280 23,350 16,265 4,975 72,870 86,826
15,395 11,485 6,025 1,925 34,830 37,805
16,725 7,415 6,935 1,815 32,890 38,805
11,760 3,310 5,410 3,790 24,270 32,883
8,725 2,950 2,500 925 15,100 24,122
5,450 3,277 370 640 9,737 12,427
3,875 2,235 530 1,670 8,310 8,602
3,580 4,330 90 205 8,205 10,821
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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