AoeStats
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Black Forest

510804209Analyzed
4v4 RM · 6h ago on Oct 2, 2026· 67m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇷 Romans · Croatia
615
+23
🇷🇴 Aztecs · Romania
578
+24
🇹🇷 Khmer · Türkiye
532
+26
🇺🇸 Goths · United States
446
+28
🇺🇸 Ethiopians · United States
800
-65
🇫🇷 Persians · France
784
-26
🇦🇹 Turks · Austria
777
-25
🇮🇹 Khmer · Italy
741
-24
Player eAPM Actions Feudal Castle Imperial Opening
31 2,127 16:39 22:20 40:26 ⛏ Fast Castle
27 1,822 15:23 24:07 40:39 ⛏ Fast Castle
22 1,528 12:53 25:15 40:10
18 1,217 13:53 21:15 29:49 ◆ FC into Fast Imp
18 1,197 17:46 23:29 42:33 ⛏ Fast Castle
15 989 10:17 15:50 32:40 ⛏ Fast Castle
13 890 13:32 22:45 37:33 ⛏ Fast Castle
10 659 11:54 19:42 35:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,605 45,557 29,410 4,475 122,047 127,189
30,500 36,045 31,040 1,745 99,330 124,432
31,670 30,850 21,705 1,515 85,740 98,538
28,435 23,500 19,765 3,685 75,385 81,470
33,990 14,905 13,950 850 63,695 70,204
16,025 27,424 17,435 2,570 63,454 68,955
21,945 9,696 17,595 2,965 52,201 58,149
11,480 9,235 3,060 1,965 25,740 34,817
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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