AoeStats
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Oasis

509811984Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 47m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Slavs · Argentina
1201
+15
🇦🇷 Persians · Argentina
1103
+19
🇦🇷 Berbers · Argentina
1098
+19
🇲🇽 Spanish · Mexico
1071
+20
🇲🇽 Wei · Mexico
1299
-23
🇵🇪 Ethiopians · Peru
1178
-19
🇺🇸 Maya · United States
1125
-17
🇲🇽 Franks · Mexico
1057
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,171 9:24 21:18 39:08 ⚔ Scout Rush
42 1,961 9:43 25:58 37:13 ⚔ Archer Rush
32 1,492 12:50 23:33 41:42 ⚔ FC into Archers
30 1,403 11:43 15:46 36:34 ⛏ Fast Castle
29 1,344 9:43 19:28 35:41 ⛏ Fast Castle
20 927 11:20 14:58 34:23 ⛏ Fast Castle
19 891 10:03 21:18 — ⚔ Scout Rush
5 234 12:15 — —

Resources

Player Food Wood Gold Stone Spent Collected
28,000 15,715 16,275 2,750 62,740 80,746
20,195 11,180 10,495 2,000 43,870 60,439
19,565 10,868 9,270 2,910 42,613 57,453
17,025 12,498 7,525 1,500 38,548 41,301
17,225 9,542 7,930 930 35,627 38,912
11,205 9,838 5,475 1,955 28,473 31,978
6,415 7,441 250 860 14,966 16,499
1,800 421 50 0 2,271 3,461
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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