AoeStats
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Nomad

505665916Analyzed
4v4 RM · 22d ago on Sep 10, 2026· 49m 33s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1518
+11
🇨🇳 Persians · China
1458
+14
🇨🇳 Vietnamese · China
1389
+17
1372
+17
🇪🇸 Spanish · Spain
1635
-23
🇪🇸 Slavs · Spain
1440
-16
🇪🇸 Lithuanians · Spain
1359
-13
🇪🇸 Aztecs · Spain
1191
-7
Player eAPM Actions Feudal Castle Imperial Opening
47 2,342 13:44 17:26 35:50 ⛏ Fish Boom FC
43 2,140 13:31 17:12 36:26 ⛏ Fish Boom FC
42 2,098 12:54 25:31 — ⚔ Fish Boom into Archers into Towers
30 1,470 13:53 18:59 44:40 ⛏ Fish Boom FC
28 1,397 14:07 42:51 — ⚔ Fish Boom into Towers FC
25 1,246 13:15 19:17 37:20 ⛏ Fish Boom FC
25 1,229 13:49 23:13 33:12 ⛏ Fish Boom FC
19 949 14:55 25:54 42:06 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,820 17,640 8,720 4,490 55,670 60,616
13,495 21,698 8,830 3,545 47,568 56,861
18,300 10,195 6,865 2,250 37,610 41,217
15,980 8,444 8,105 2,250 34,779 44,754
12,040 12,060 4,635 3,100 31,835 35,181
12,660 12,363 3,910 2,205 31,138 31,444
11,940 9,255 5,345 1,500 28,040 31,733
8,200 7,915 300 1,790 18,205 18,234
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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