AoeStats
← dgominik

MegaRandom

506701340Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 55m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
945
+14
🇨🇴 Malay · Colombia
938
+14
🇵🇪 Japanese · Peru
929
+15
🇲🇽 Magyars · Mexico
888
+35
🇩🇪 Slavs · Germany
993
-19
🇩🇪 Celts · Germany
914
-15
🇩🇪 Persians · Germany
892
-15
🇩🇪 Huns · Germany
788
-10
Player eAPM Actions Feudal Castle Imperial Opening
238 13,243 11:32 19:38 34:49 ⛏ Fast Castle
53 2,964 11:39 20:13 37:52 ⛏ Fish Boom FC
36 2,010 9:59 20:49 39:41 ⛏ Fish Boom FC
31 1,732 11:51 17:56 39:34 ⛏ Fast Castle
28 1,577 10:19 17:52 34:22 ⚔ FC into Scouts
26 1,443 9:36 14:35 33:23 ⛏ Fast Castle
17 964 11:21 21:47 — ⚔ M@A FC
12 676 12:31 23:50 39:59 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,100 36,495 13,570 3,650 75,815 82,113
26,140 25,871 12,740 5,365 70,116 77,427
26,320 26,230 9,040 2,715 64,305 80,903
30,815 14,350 14,095 3,450 62,710 81,984
25,120 14,181 16,150 3,120 58,571 63,905
15,570 16,565 7,685 2,900 42,720 44,700
15,000 12,120 10,490 4,425 42,035 46,471
13,980 13,450 4,615 1,050 33,095 39,386
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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