Arabia
503284271Analyzed1v1 RM
·
1mo ago on Aug 31, 2026·
41m 6s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
RappeGol
207 units ordered
Long Swordsman163
Camel Scout31
Monk6
Trebuchet4
Scout Cavalry3
First military 10:30 — Scout Cavalry
Aprendiendo
90 units ordered
Jian Swordsman30
Pikeman24
Fire Archer19
Spearman8
Hei Guang Cavalry7
Monk2
First military 9:55 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
RappeGol’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Aprendiendo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3