AoeStats
← Drovka

Lombardia

509500593Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 40m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
1387
+12
🇨🇴 Mapuche · Colombia
1329
+15
🇲🇽 Persians · Mexico
1243
+18
🇪🇨 Georgians · Ecuador
1378
-18
🇨🇴 Khitans · Colombia
1307
-15
🇲🇽 Chinese · Mexico
1270
-13
🇨🇴 Mongols · Colombia
1242
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 1,871 11:14 15:22 — ⛏ Fast Castle
44 1,760 10:09 19:59 — ⚔ Scout Rush
34 1,384 10:32 15:06 33:43 ⛏ Fast Castle
32 1,291 11:04 14:39 35:29 ⛏ Fast Castle
32 1,297 9:06 22:04 38:04 ⚔ Scout Rush
32 1,310 10:39 17:51 33:55 ⚔ Archer Rush
27 1,089 10:25 13:58 30:22 ⛏ Fast Castle
20 813 11:34 16:23 29:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,405 12,187 8,925 3,750 50,267 53,330
21,355 11,655 11,670 3,650 48,330 51,989
16,300 17,589 4,935 670 39,494 46,586
13,825 13,814 8,075 2,250 37,964 47,141
11,150 10,365 7,430 2,935 31,880 34,441
14,980 6,052 3,945 2,250 27,227 34,738
14,810 10,182 695 1,015 26,702 30,608
14,195 7,901 3,335 205 25,636 27,344
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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