AoeStats
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Arena

510155263Analyzed
4v4 RM · 19h ago on Sep 29, 2026· 74m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
979
+16
🇨🇳 Italians · China
975
+16
🇯🇵 Franks · Japan
965
+17
🇹🇷 Burgundians · Türkiye
964
+17
🇹🇷 Turks · Türkiye
1012
-18
🇲🇽 Goths · Mexico
1005
-17
🇹🇷 Poles · Türkiye
991
-17
🇹🇷 Cumans · Türkiye
923
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,923 11:04 15:03 33:28 ⛏ Fast Castle
32 2,349 11:33 16:16 30:38 ⛏ Fast Castle
29 2,136 13:21 17:08 33:59 ⛏ Fast Castle
24 1,811 12:03 17:38 42:21 ⛏ Fast Castle
23 1,690 13:24 22:36 38:10 ⛏ Fast Castle
22 1,645 10:54 15:34 33:05 ⛏ Fast Castle
19 1,373 10:33 15:17 32:23 ⛏ Fast Castle
13 998 12:01 15:38 30:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
71,115 38,670 23,865 650 134,300 142,617
64,740 20,975 38,845 4,200 128,760 136,138
57,285 31,735 33,040 6,450 128,510 145,028
51,935 25,805 19,185 5,075 102,000 120,837
35,140 29,665 19,245 2,565 86,615 117,193
36,645 21,935 15,105 2,940 76,625 85,113
30,520 16,813 11,010 850 59,193 63,178
13,900 15,645 8,670 4,900 43,115 54,927
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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