AoeStats
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Arena

506579751Analyzed
4v4 RM · 16d ago on Sep 14, 2026· 52m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Japanese · Australia
1169
+11
🇺🇾 Teutons · Uruguay
1127
+28
🇩🇪 Georgians · Germany
1088
+14
🇦🇺 Celts · Australia
980
+18
🇨🇴 Turks · Colombia
1086
-16
🇦🇷 Aztecs · Argentina
1070
-15
1030
-13
🇨🇳 Poles · China
1007
-12
Player eAPM Actions Feudal Castle Imperial Opening
67 3,496 10:48 16:23 35:53 ⛏ Fast Castle
42 2,221 11:18 17:26 40:37 ⛏ Fast Castle
32 1,693 8:46 23:37 36:23 ⚔ Towers FC
26 1,381 11:02 15:57 30:04 ⛏ Fast Castle
26 1,371 11:39 16:10 35:42 ⛏ Fast Castle
25 1,317 11:46 15:42 29:27 ⛏ Fast Castle
21 1,081 11:38 15:48 — ⛏ Fast Castle
16 821 9:42 — —

Resources

Player Food Wood Gold Stone Spent Collected
42,045 18,220 32,000 4,190 96,455 106,577
27,985 16,550 14,630 3,825 62,990 71,596
26,935 13,885 12,150 6,800 59,770 77,813
24,155 17,535 12,660 3,010 57,360 66,919
18,290 13,218 10,475 3,130 45,113 45,715
19,175 12,955 9,990 1,505 43,625 45,029
12,470 12,917 3,870 480 29,737 29,734
3,125 1,970 100 390 5,585 6,888
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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