AoeStats
← BenJames

Yucatan

503540899Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 62m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Saracens · Argentina
1208
+12
🇨🇴 Mongols · Colombia
1127
+16
🇺🇸 Teutons · United States
1127
+16
🇺🇸 Burmese · United States
1099
+17
🇨🇳 Mongols · China
1180
-18
🇨🇳 Britons · China
1125
-15
🇵🇪 Georgians · Peru
1110
-15
🇨🇳 Teutons · China
1101
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 3,097 10:07 18:19 43:19 ⚔ Scout Rush
35 2,183 10:05 13:43 30:46 ⛏ Fast Castle
27 1,712 11:21 19:10 24:47 ◆ FC into Fast Imp
25 1,542 11:30 17:36 34:21 ⛏ Fast Castle
20 1,240 11:08 18:13 34:35 ⚔ FC into Scouts
19 1,183 13:11 24:12 34:53 ⛏ Fast Castle
13 837 12:58 23:38 34:29 ⛏ Fish Boom
12 781 13:32 17:53 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,840 17,620 34,990 4,950 95,400 108,189
32,620 29,331 11,895 4,500 78,346 92,333
15,450 34,837 19,720 2,455 72,462 75,297
31,435 21,951 7,110 3,645 64,141 72,415
30,155 12,480 14,705 6,705 64,045 82,460
17,775 21,650 14,055 4,595 58,075 66,916
27,615 16,508 9,385 4,525 58,033 75,499
7,965 5,012 1,430 975 15,382 34,428
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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