Arabia
503532646Analyzed2v2 RM
·
1mo ago on Sep 1, 2026·
44m 58s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
LiamJ5500
146 units ordered
Camel Scout117
Light Cavalry25
Spearman3
Monk1
First military 10:55 — Spearman
Stoner27
118 units ordered
Cavalry Archer74
Light Cavalry30
Scout Cavalry5
Petard5
Spearman4
First military 10:57 — Scout Cavalry
BenJames
95 units ordered
Camel Scout55
Steppe Lancer28
Scout Cavalry4
Spearman4
Mangonel2
Monk2
First military 10:37 — Scout Cavalry
Doye
60 units ordered
Knight56
Scout Cavalry3
Monk1
First military 10:44 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
LiamJ5500’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Stoner27’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
BenJames’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Doye’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6