Arabia
503527988Analyzed2v2 RM
·
1mo ago on Sep 1, 2026·
47m 44s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
fainer_15
73 units ordered
Knight56
Cavalier16
Monk1
First military 20:15 — Knight
danifahanton
113 units ordered
Kamayuk75
Battering Ram17
Skirmisher6
Spearman5
Siege Ram5
Capped Ram3
Champi Scout2
First military 11:33 — Champi Scout
BenJames
102 units ordered
Camel Scout47
Steppe Lancer25
Cavalry Archer15
Mangudai8
Scout Cavalry4
Monk3
First military 10:12 — Scout Cavalry
PATO BULLRICH
10 units ordered
Archer10
First military 14:04 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
fainer_15’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
danifahanton’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Skirmisher
+3
BenJames’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
PATO BULLRICH’s army
and what beats it
beaten by
Skirmisher
+3