AoeStats
← Gjallarhorn

Migration

509933945Analyzed
1v1 RM · 3d ago on Sep 28, 2026· 66m 26s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
709
+16
🇩🇪 Turks · Germany
706
-16

Win probability

Gjallarhorn's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
Gjallarhorn A
Feudal Age 10:48 vs 11:47
top 21%
Castle Age 20:40 vs 19:42
btm 39%
Imperial Age 28:50 vs 35:33
top 8%
eAPM 25 vs 24
top 47%
First military 11:15 vs 11:01
btm 47%
▲ Fast Feudal Age at 10:48 — faster than 79% of analysed players on Migration
▲ Fast Imperial Age at 28:50 — faster than 92% of analysed players on Migration
ng879635 B
Feudal Age 12:52 vs 11:47
btm 21%
Castle Age 21:35 vs 19:42
btm 31%
Imperial Age 31:13 vs 35:33
top 18%
eAPM 26 vs 24
top 45%
First military 17:40 vs 11:01
btm 4%
▼ Slow Feudal Age at 12:52 — slower than 79% of analysed players on Migration
▲ Fast Imperial Age at 31:13 — faster than 82% of analysed players on Migration
▼ Loom never researched — one lost villager costs more
▼ First military only at 17:40 (Galley) — later than 96% of analysed players on Migration
▲ Town centers almost never idle — 30s across the first 21:35
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