AoeStats
← Gjallarhorn

Four Lakes

507234624Analyzed
1v1 RM · 14d ago on Sep 17, 2026· 36m 59s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Chinese · Germany
709
+13
🇨🇳 Chinese · China
635
-20

Win probability

Gjallarhorn's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
1428651756 C
Feudal Age 11:26 vs 10:51
btm 33%
Castle Age 31:42 vs 20:09
btm 1%
Imperial Age — vs 36:23
btm 0%
eAPM 35 vs 32
top 42%
First military 13:07 vs 12:45
btm 46%
▼ Slow Castle Age at 31:42 — slower than 99% of analysed players on Four Lakes
▼ Town centers idle 9:22 of the first 31:42 — keep villagers queued
Gjallarhorn B
Feudal Age 9:32 vs 10:51
top 10%
Castle Age 21:03 vs 20:09
btm 39%
Imperial Age — vs 36:23
btm 0%
eAPM 25 vs 32
btm 34%
First military 10:44 vs 12:45
top 22%
▲ Fast Feudal Age at 9:32 — faster than 90% of analysed players on Four Lakes
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