Enclosed
506607133Analyzed1v1 RM
·
17d ago on Sep 14, 2026·
40m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Gjallarhorn
29 units ordered
Knight20
Mangonel3
Battering Ram2
Scout Cavalry1
Spearman1
Monk1
War Elephant1
First military 16:15 — Knight
Bazz
115 units ordered
Pikeman70
Battering Ram20
Cavalry Archer15
Spearman7
Mangonel3
First military 12:31 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Gjallarhorn’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Bazz’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3