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Arena

506665287Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 52m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Georgians · China
1188
+16
🇹🇷 Inca · Türkiye
1144
+17
🇲🇩 Teutons · Moldova
1132
+18
🇹🇼 Portuguese · Taiwan
1127
+18
🇨🇭 Hindustanis · Switzerland
1215
-19
🇨🇳 Jurchens · China
1176
-17
🇫🇷 Malians · France
1160
-17
🇪🇸 Franks · Spain
1155
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 2,407 10:30 15:32 28:59 ⛏ Fast Castle
36 1,893 10:46 14:49 27:50 ⛏ Fast Castle
36 1,915 11:23 15:27 31:19 ⛏ Fast Castle
36 1,868 11:35 15:22 29:22 ⛏ Fast Castle
34 1,775 11:30 15:04 28:28 ⛏ Fast Castle
32 1,687 10:38 14:22 29:31 ⛏ Fast Castle
29 1,543 10:38 14:44 29:11 ⛏ Fast Castle
18 921 12:01 17:26 33:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,910 34,020 14,220 3,180 101,330 104,396
29,800 30,525 17,215 3,685 81,225 86,285
27,800 29,835 16,935 3,425 77,995 92,276
31,500 19,868 21,885 4,100 77,353 79,544
30,955 26,100 13,175 4,375 74,605 91,645
29,225 20,115 20,915 2,935 73,190 94,411
24,400 25,838 11,660 2,245 64,143 67,540
29,080 15,860 13,385 2,250 60,575 63,430
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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