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Arena

504576324Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 54m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bohemians · France
1173
+14
🇬🇷 Vikings · Greece
1151
+14
🇹🇷 Tatars · Türkiye
1149
+14
🇬🇷 Khmer · Greece
1141
+14
🇨🇱 Japanese · Chile
1194
-18
🇨🇱 Celts · Chile
1098
-13
🇬🇧 Bohemians · United Kingdom
1078
-13
🇨🇱 Khmer · Chile
1029
-11
Player eAPM Actions Feudal Castle Imperial Opening
38 2,093 10:19 14:59 35:15 ⛏ Fast Castle
30 1,666 11:54 15:27 46:17 ⛏ Fast Castle
30 1,638 10:36 14:15 30:32 ⛏ Fast Castle
21 1,141 10:36 15:25 29:07 ⛏ Fast Castle
20 1,118 10:26 15:59 37:25 ⛏ Fast Castle
19 1,047 11:15 16:10 41:33 ⛏ Fast Castle
18 988 10:50 17:49 26:55 ⛏ Fast Castle
17 940 10:44 15:15 32:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,475 17,950 22,170 7,600 87,195 104,327
25,150 29,660 15,410 1,725 71,945 76,102
30,890 20,125 14,530 1,015 66,560 79,465
28,675 20,205 11,015 1,500 61,395 68,452
16,905 21,453 18,060 1,290 57,708 61,729
18,990 20,235 11,565 750 51,540 56,122
16,755 14,665 9,500 3,100 44,020 47,323
16,775 10,143 5,605 940 33,463 34,079
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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