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Arena

504568045Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 51m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1342
+8
🇧🇷 Goths · Brazil
1246
+12
🇧🇷 Byzantines · Brazil
1244
+12
🇧🇷 Italians · Brazil
1175
+14
🇹🇭 Berbers · Thailand
1167
-12
🇫🇷 Romans · France
1164
-12
🇹🇷 Celts · Türkiye
1161
-12
🇲🇽 Koreans · Mexico
1114
-10
Player eAPM Actions Feudal Castle Imperial Opening
43 2,212 10:44 15:04 29:15 ⛏ Fast Castle
41 2,146 11:12 15:08 32:20 ⛏ Fast Castle
33 1,716 11:41 15:20 30:18 ⛏ Fast Castle
28 1,434 10:32 14:01 28:18 ⛏ Fast Castle
24 1,267 12:32 16:21 31:19 ⛏ Fast Castle
18 930 11:05 16:04 30:33 ⛏ Fast Castle
14 735 9:48 18:48 29:41 ⛏ Fast Castle
14 745 10:32 17:02 31:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
84,540 25,800 31,660 1,725 143,725 145,113
47,860 23,635 18,565 6,250 96,310 97,635
34,225 19,870 20,395 3,500 77,990 84,301
27,930 28,848 18,260 1,600 76,638 91,064
30,110 14,200 22,180 1,620 68,110 80,086
17,795 25,435 13,920 1,710 58,860 64,215
17,305 18,455 4,640 1,635 42,035 45,524
12,640 12,600 3,220 3,100 31,560 37,251
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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