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Black Forest

504074253Analyzed
4v4 RM · 1mo ago on Sep 3, 2026· 52m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Malay · Germany
1152
+16
🇩🇪 Franks · Germany
1142
+16
🇬🇧 Tatars · United Kingdom
1116
+18
🇸🇰 Turks · Slovakia
1116
+18
🇹🇷 Ethiopians · Türkiye
1192
-18
🇺🇸 Armenians · United States
1166
-18
🇨🇳 Britons · China
1146
-17
🇺🇦 Teutons · Ukraine
1107
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 1,620 11:38 16:04 34:39 ⛏ Fast Castle
30 1,611 11:01 19:30 24:58 ◆ FC into Fast Imp
29 1,546 11:15 15:17 30:28 ⛏ Fish Boom FC
26 1,385 11:45 16:54 34:13 ⛏ Fast Castle
26 1,367 13:35 18:08 30:30 ⛏ Fast Castle
21 1,109 11:55 21:56 32:37 ⛏ Fish Boom FC
20 1,032 12:27 17:06 33:08 ⛏ Fast Castle
20 1,078 11:40 20:59 38:07 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
29,220 27,690 22,830 2,150 81,890 100,920
15,325 37,145 25,410 1,050 78,930 98,353
27,840 20,864 16,735 2,845 68,284 87,105
17,305 16,414 12,875 2,470 49,064 56,976
18,860 9,020 12,345 2,725 42,950 52,368
12,900 13,749 11,035 2,275 39,959 47,635
16,080 12,299 8,080 1,750 38,209 44,106
12,215 10,882 5,755 1,680 30,532 33,909
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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