AoeStats
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Arena

507172862Analyzed
4v4 RM · 15d ago on Sep 17, 2026· 53m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
990
+16
🇪🇸 Spanish · Spain
975
+17
🇦🇷 Franks · Argentina
966
+17
🇨🇴 Romans · Colombia
957
+18
🇨🇱 Italians · Chile
1047
-18
🇲🇽 Berbers · Mexico
1033
-19
🇨🇳 Georgians · China
977
-16
🇨🇳 Slavs · China
935
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 2,276 11:30 16:47 36:17 ⛏ Fast Castle
36 1,934 10:15 15:25 33:21 ⛏ Fast Castle
26 1,400 11:17 15:19 33:08 ⛏ Fast Castle
26 1,417 11:41 15:27 28:46 ⛏ Fast Castle
25 1,340 10:24 15:55 32:25 ⛏ Fast Castle
23 1,235 11:36 15:34 32:08 ⛏ Fast Castle
20 1,074 10:39 19:41 35:54 ⛏ Fast Castle
14 728 11:19 15:39 31:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,875 21,320 21,660 6,800 90,655 99,569
33,405 26,060 19,425 11,500 90,390 98,076
32,905 32,020 16,950 4,740 86,615 101,857
29,345 20,380 18,980 1,600 70,305 89,589
27,555 21,825 15,560 2,250 67,190 79,039
30,255 18,185 13,235 1,500 63,175 87,857
30,100 17,104 12,415 1,550 61,169 64,529
23,315 21,550 12,665 3,180 60,710 66,554
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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