AoeStats
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Arena

507008028Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 50m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
1095
+16
🇨🇱 Ethiopians · Chile
1093
+16
🇨🇦 Celts · Canada
1030
+18
🇲🇽 Khmer · Mexico
985
+20
🇨🇴 Tatars · Colombia
1195
-23
🇫🇷 Romans · France
1158
-20
🇵🇪 Gurjaras · Peru
996
-14
🇨🇳 Slavs · China
976
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,302 10:59 18:36 40:20 ⚔ Archers into Skirms
30 1,511 11:28 15:50 — ⛏ Fast Castle
29 1,450 12:04 16:40 30:09 ⛏ Fast Castle
24 1,232 10:17 16:51 32:34 ⛏ Fast Castle
23 1,152 12:36 15:43 38:35 ⛏ Fast Castle
20 1,024 12:27 16:18 31:07 ⛏ Fast Castle
16 838 10:15 21:11 29:19 ⛏ Fast Castle
13 644 12:47 20:14 39:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,880 19,630 18,925 8,850 81,285 91,513
30,690 24,300 13,935 3,600 72,525 92,462
20,680 23,675 11,695 1,800 57,850 67,734
25,235 17,743 11,345 2,150 56,473 64,158
16,100 24,810 14,150 955 56,015 59,064
18,570 18,150 9,450 2,930 49,100 61,282
14,350 10,080 5,585 2,950 32,965 33,255
11,040 11,880 3,470 2,190 28,580 32,114
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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