Arabia
506900062Analyzed1v1 RM
·
15d ago on Sep 15, 2026·
51m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
lamebot
198 units ordered
Karambit Warrior62
Pikeman60
Battle Elephant44
Halberdier10
Man-at-Arms9
Spearman7
Capped Ram4
Militia2
First military 8:57 — Militia
Tav3rnier
156 units ordered
Hand Cannoneer73
Cavalier35
Knight18
Pikeman8
Monk6
Trebuchet5
Capped Ram4
Militia3
Man-at-Arms2
Archer2
First military 9:16 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
lamebot’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
Tav3rnier’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9