AoeStats
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Lombardia

510227869Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 95m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Turks · Argentina
948
+12
🇦🇷 Goths · Argentina
907
+14
🇦🇷 Magyars · Argentina
840
+17
🇦🇷 Romans · Argentina
815
+17
🇺🇸 Goths · United States
872
-16
🇲🇽 Spanish · Mexico
866
-15
🇧🇷 Persians · Brazil
851
-15
🇺🇸 Tatars · United States
842
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 3,088 10:28 23:20 37:34 ⚔ Scout Rush
29 2,742 15:54 32:34 51:26 ⚔ M@A Rush
27 2,562 13:23 19:00 35:35 ⛏ Fast Castle
25 2,424 11:24 17:53 34:35
24 2,284 11:27 34:48 49:12 ⚔ M@A Rush
24 2,288 10:34 23:31 51:44 ⚔ Scout Rush
18 1,717 10:31 17:23 43:06 ⛏ Fast Castle
16 1,551 13:22 18:10 40:08

Resources

Player Food Wood Gold Stone Spent Collected
74,890 28,436 33,410 3,100 139,836 178,922
53,475 48,240 31,020 4,055 136,790 157,623
37,085 33,705 27,725 2,030 100,545 122,788
39,245 24,155 30,305 6,150 99,855 106,340
40,395 29,386 24,890 1,530 96,201 156,535
44,435 36,768 11,735 1,150 94,088 103,754
31,905 24,270 25,420 2,875 84,470 97,655
22,515 24,721 12,415 3,545 63,196 67,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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