Four Lakes
509471903Analyzed1v1 RM
·
5d ago on Sep 26, 2026·
35m 56s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
dartzepyon's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
dartzepyon
C
Feudal Age
10:29
vs 10:51
top 38%
Castle Age
21:46
vs 20:09
btm 32%
Imperial Age
34:37
vs 36:23
top 35%
eAPM
15
vs 32
btm 9%
First military
10:25
vs 12:45
top 18%
▼
Low eAPM (15) — busier hands win idle time back
▲
Early military at 10:25 (Militia) — earlier than 82% of analysed players on Four Lakes
▲
Town centers almost never idle — 5s across the first 21:46
noHotkeys
D
Feudal Age
12:27
vs 10:51
btm 14%
Castle Age
22:24
vs 20:09
btm 26%
Imperial Age
—
vs 36:23
btm 0%
eAPM
12
vs 32
btm 5%
First military
24:14
vs 12:45
btm 3%
▼
Slow Feudal Age at 12:27 — slower than 86% of analysed players on Four Lakes
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 24:14 (Berserk) — later than 97% of analysed players on Four Lakes
▼
Town centers idle 4:14 of the first 22:24 — keep villagers queued