AoeStats
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Arena

504925198Analyzed
4v4 RM · 26d ago on Sep 7, 2026· 53m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Bulgarians · Canada
972
+11
🇨🇦 Spanish · Canada
962
+11
🇨🇦 Mongols · Canada
940
+12
🇨🇦 Franks · Canada
846
+17
🇺🇸 Bohemians · United States
903
-15
🇺🇸 Dravidians · United States
868
-13
🇺🇸 Teutons · United States
855
-13
🇲🇽 Malians · Mexico
796
-10
Player eAPM Actions Feudal Castle Imperial Opening
37 1,969 12:43 18:03 32:24 ⛏ Fast Castle
21 1,096 13:20 18:41 37:52 ⛏ Fast Castle
20 1,043 11:59 16:28 46:47 ⛏ Fast Castle
17 882 12:06 17:26 — ⛏ Fast Castle
17 905 10:11 26:06 45:39 ⚔ Scout Rush
14 736 10:47 19:37 — ⛏ Fast Castle
11 600 11:48 20:35 36:41 ⛏ Fast Castle
10 505 10:59 21:08 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,475 24,320 10,005 2,120 53,920 57,819
19,040 11,640 13,210 3,650 47,540 52,888
10,490 11,045 7,615 4,100 33,250 44,948
15,530 3,950 11,640 1,300 32,420 33,264
13,185 6,925 9,615 860 30,585 33,034
11,425 12,060 4,795 525 28,805 29,912
8,120 6,145 2,375 940 17,580 19,399
7,605 6,080 2,180 1,010 16,875 17,936
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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