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QS Arena

503595430Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 46m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Chinese · Germany
1038
+14
🇨🇭 Mapuche · Switzerland
1034
+14
🇨🇳 Khmer · China
1034
+14
🇨🇳 Inca · China
1028
+15
🇭🇰 Japanese · Hong Kong SAR China
1033
-16
🇨🇦 Vikings · Canada
993
-14
🇵🇱 Britons · Poland
992
-14
🇯🇵 Mongols · Japan
973
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,716 8:21 12:39 26:05 ⛏ Fast Castle
36 1,661 9:53 13:26 27:31 ⛏ Fast Castle
29 1,349 7:42 12:53 25:15 ⛏ Fast Castle
26 1,189 11:04 20:12 31:28 ⛏ Fast Castle
23 1,050 9:39 13:52 31:42 ⛏ Fast Castle
21 990 7:37 20:31 31:38 ⛏ Fast Castle
20 939 9:14 14:14 27:16 ⛏ Fast Castle
19 870 6:37 13:24 29:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,300 23,050 11,630 3,550 73,530 77,781
29,935 20,515 13,930 5,650 70,030 91,426
13,585 17,200 15,430 3,650 49,865 56,130
22,585 16,750 7,325 1,700 48,360 55,262
15,500 19,805 8,955 2,250 46,510 57,546
21,820 12,850 8,650 1,635 44,955 52,724
13,005 12,835 7,815 2,150 35,805 41,027
15,110 9,960 3,540 2,255 30,865 34,797
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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